PDA

View Full Version : Chaos: TFG


BeforeBirthday
10-09-2009, 05:40 PM
Chaos: The Forum Game

There are two teams: Navy Blue and Light Red. In addition, there are 8 classes to choose from: Ninja, Robot, Infected, Detective, Warrior, Builder, Grunt, and Medic. If you do not join a team, you become a Chaotic Neutral. Chaotic Neutrals can make their own class (but are not required to), which must be cleared by the GM. Each team must complete one mission (created by the GM) per round. Whichever team completes their mission first gets a reward, such as: new weapons, health boosts, better armor, and abilities training. Because Chaotic Neutrals are not a team, they are not permitted to perform missions; which also means they cannot obtain upgrades through this method. They can, however obtain the items from anyone that they kill. Although the Chaotic Neutrals are not a team, they can form alliances with other Chaotics. In order for the game to start, there must be 13 players; 4 Navies, 4 Lighters, 4 Chaotics, and 1 GM. As a Navy or Lighter, you must eliminate all non-teammates. As a Chaotic, your goal is to be the last one alive, unless you perform an allied victory. However, the GM decides whether or not allied victory is allowed. Each player starts with 100 HP and their class’s three weapons. Each of these weapons is a different type; melee, long range, and projectile. The map is divided into 3 areas with 4 sectors per area.



?
Classes
Example: Speed: Dictates how far you can travel in a certain amount of time. High: 2 sectors per turn. Moderate: 1 sector per turn. Low: 1 sector per turn; 2 turns to move across area border. Defense: Dictates amount of damage dealt by enemy attacks. High: +25% damage resistance. Moderate: 0% damage resistance. Low: -25% damage resistance. Agility: Dictates chance of dodging enemy attacks. High: 50% chance of dodging. Moderate: 25% of dodging. Low: 10% of dodging. Strength: Dictates damage dealt by your attacks. High: 10-20 pts. per attack. Moderate: 5-15 pts. minimum per attack. Low: 1-11 pts. minimum per attack. Ability: The class’s special ability and its effect.
Ninja: Speed: High Defense: Low Weapons: Kunai(P) Agility: High Strength: Low Bare Hands(M) Ability: Sneak Attack-Takes out 50% of target’s Senbon(LR) current health. Bypasses defense. Only usable once per turn.

Robot: Speed: Moderate Defense: High Weapons: Missile (P)
Agility: Low Strength: High Hammer (M)
Ability: Blue Screen of Death-Destroy Hunting Rifle (LR)
all enemy engineer builds on the field and prevent any more building that turn. Only usable once per round.
Infected: Speed: High Defense: Low Weapons: Vomit(P)
Agility: Moderate Strength: High Claw (M)
Tongue (LR)
Ability: Infect-Does 5 Damage per turn until cured by a Medic.

Detective: Speed: Moderate Defense: High Weapons: Blade Hat (P)
Agility: High Strength: Moderate Spyglass (M)
Ability: Assessment-There is a 75% chance that Tennis Ball (LR)
your opponent’s attack will backfire.

Warrior: Speed: Low Defense: High Weapons: Stone (P)
Agility: Moderate Strength :High Sword(M)
Ability: Rush-There will be a 50/50 chance of you Bow (LR)
or your target being incapacitated until a teammate comes and helps you.
Builder: Speed: Moderate Defense: Moderate Weapons: Nail Gun (P)
Agility: High Strength: Moderate Wrench (M)
Ability: Build-You can build armor, Tape Measure (LR) a weapon, a sentrybot, a sentry turret, a teleporter entrance/exit, and a vehicle which holds up to 3 players and gives increased mobility and defense.

Grunt: Speed: High Defense: Moderate Weapons: Grenade(P)
Agility: Low Strength: Moderate Flag (M)
Ability: Gruntitude-Allows you to perform 3 Sniper Rifle (LR)
actions that turn.

Medic: Speed: High Defense: Moderate Weapons: Syringe(P)
Agility: High Strength: Low Scalpel(M)
Ability: Heal-Heals 80% of target’s health and any Slicing Laser (LR)
ailments. Also works on self.

If you have any questions or comments, just let me know. I’ll be glad to help.

BeforeBirthday
10-09-2009, 05:42 PM
Signups start...NOW!

WeirdSmells
10-09-2009, 06:04 PM
A) The class setups seem very familiar <.< (http://forum.yugiohtheabridgedseries.com/showthread.php?t=5185&highlight=Hunter%2C+Insane)
B) I sign up as a... Chaotic Neutral. Stuff to come later...



How are you going to run this when you lose your internet

ChaosVincent1
10-09-2009, 06:10 PM
LIGHTER WARRIOR

BeforeBirthday
10-09-2009, 06:21 PM
A) The class setups seem very familiar <.< (http://forum.yugiohtheabridgedseries.com/showthread.php?t=5185&highlight=Hunter%2C+Insane)
B) I sign up as a... Chaotic Neutral. Stuff to come later...



How are you going to run this when you lose your internet

I'm not going to lose my internet. Also, thanks for signing up. Both of you.

WeirdSmells
10-09-2009, 08:05 PM
Class: Dragon-T65 (A type of robot body armor that malfunctioned and turned the person inside into a deranged lunatic)
Speed: High (Jet Boosters :V)
Defense: Moderate
Weapons: Flamethrower(M), Drills(P), and Laser Beam (LR)
Agility: Low
Strength: High
Ability: DEATH FROM ABOVE!:Does large amounts of damage (Pretty much preform Charizards Seismic Toss)

Seagull Dien
10-11-2009, 09:39 PM
Light red ninja!

BeforeBirthday
10-12-2009, 05:09 AM
Well, that's unexpected.

Kipper
10-12-2009, 09:29 AM
I concur.

I'm considering playing this, so Sign me up as a maybe.

Stuff to come later

BeforeBirthday
10-12-2009, 12:39 PM
Neat.

Kipper
10-15-2009, 07:34 AM
Kay, I'ma be a chaotic neutral
Class:Dragon
Speed:High
Defence:Moderate
High Weapons: Fireballs
Ability:Can breath fire to shield itself from attacks

BeforeBirthday
10-15-2009, 01:12 PM
Okay, great. However, the down side is that (for this round) we must have equal teams. Players can now only sign up for Navy Blue team. Unless we can convince a large amount more players to sign up, we'll be playing with 6 people.

BeforeBirthday
10-15-2009, 01:18 PM
Kay, I'ma be a chaotic neutral
Class:Dragon
Speed:High
Defence:Moderate
Agility:High Weapons: Fireballs
Ability:Can breath fire to shield itself from attacks
Ability:Can fly away from most battles with a 40% sucess rate.

Sorry, it can only have one ability.

Cocyta
10-15-2009, 01:45 PM
Can we alter stats for our characters?

Changed:
Chaotic Neutral
Class: Infected
Speed: Low
Defense: Moderate
Agility: Low
Strength: Moderate
Weapons: Vomit (projectile)
Claw (melee)
Tongue (long range)
Ability: Infect - Does 5 Damage per turn until cured by a Medic

Unchanged:
Chaotic Neutral
Class: Infected
Speed: High
Defense: Low
Agility: Moderate
Strength: High
Weapons: Vomit (projectile)
Claw (melee)
Tongue (long range)
Ability: Infect - Does 5 Damage per turn until cured by a Medic

BeforeBirthday
10-15-2009, 01:56 PM
Can we alter stats for our characters?

Changed:
Chaotic Neutral
Class: Infected
Speed: Low
Defense: Moderate
Agility: Low
Strength: Moderate
Weapons: Vomit (projectile)
Claw (melee)
Tongue (long range)
Ability: Infect - Does 5 Damage per turn until cured by a Medic

Unchanged:
Chaotic Neutral
Class: Infected
Speed: High
Defense: Low
Agility: Moderate
Strength: High
Weapons: Vomit (projectile)
Claw (melee)
Tongue (long range)
Ability: Infect - Does 5 Damage per turn until cured by a Medic

Yes, as long as the stats remain balanced. For example, if you have a class with high agility, and you make it moderate, then you can increase something moderate to high or low to moderate.

Cocyta
10-15-2009, 01:58 PM
then navy blue infected

BeforeBirthday
10-15-2009, 02:02 PM
Perfect! One more player...

WeirdSmells
10-15-2009, 03:21 PM
Six people will not work Casey

BeforeBirthday
10-15-2009, 03:35 PM
Six people will not work Casey

I know, but no one else is signing up.

Kipper
10-16-2009, 06:10 AM
Sorry, it can only have one ability.

Kay, Fix'd

Koneko-Chan-Nya
10-16-2009, 06:43 PM
I'll sign up, but I do not get this. help? ^-^V

I'm a noob...

BeforeBirthday
10-16-2009, 07:46 PM
Just pick a team and a class. If you don't fully understand, PM WeirdSmells.

WeirdSmells
10-16-2009, 07:51 PM
Screw you

Koneko-Chan-Nya
10-17-2009, 07:42 PM
Okay then...

Navy Blue Team

Chaotic Neutral
Class:Parasitic spirit
Speed: Medium
Defense: Depends on who I am taking control of.
Agility/Strength: Same as above.
Weapons: Spirit Burn(takes control of person)
Abilty: Mind Wash-Can use someone else's ability for one turn by giving p 10 life points.

Would this be ok?

BeforeBirthday
10-17-2009, 10:20 PM
Okay then...

Navy Blue Team

Chaotic Neutral
Class:Parasitic spirit
Speed: Medium
Defense: Depends on who I am taking control of.
Agility/Strength: Same as above.
Weapons: Spirit Burn(takes control of person)
Abilty: Mind Wash-Can use someone else's ability for one turn by giving p 10 life points.

Would this be ok?

You can't be on a team if you're Chaotic Neutral, but other than that, it works.

Koneko-Chan-Nya
10-18-2009, 12:35 PM
Alrighty then. :)